Pawer: Pack
A roundup has scattered the pack. The city is cold, food is scarce, and rival groups control the streets. As their new leader, you decide how the dogs will survive together.
Every card presents a choice with a clear cost. Find a home, share food, negotiate territory, and care for injured companions. Promises, wounds, and relationships carry forward through the seasons.
Four seasons, one story
Guide the pack from spring 1982 to winter 1983 through a complete seasonal narrative.
Choices that carry forward
Your decisions shape the pack’s trust, health, and memories, with consequences that return later in the story.
Made for quiet moments
A portrait interface with woodcut-inspired artwork, local saves, and offline play.


